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Agent York | Taylor Murray ([personal profile] goddamngrenades) wrote2018-01-10 05:03 pm

TL DR INFO




❖ FIRST IMPRESSIONS

⊚ NAME: Agent New York aka Foxtrot 12 aka Sargent Taylor Murray
⊚ AGE: 34
⊚ BIRTHDAY: January 26th
⊚ ZODIAC: Aquarius
⊚ HEIGHT:5'8", 5'10" in the armor
⊚ WEIGHT: 180
⊚ BUILD: Lean and on the compact end of things.
⊚ APPEARANCE: Currently a little on the strung out and hungry looking side- all his wiry muscle from years as a space marine and spec ops infiltrator on display due to a lack of body fat caused by skinny living. Time to rest up and proper food will fill him out to his comfortable former self. Most prominently he's got a scarred eye filmed over with white due to an old shrapnel wound, the matching scars on his face angle down his cheek to his jaw, interrupting his stubble. Blue eyes, dark brown hair, crinkles when he smiles (rare now but give him time, it'll happen) he's a short dude at five eight and built fairly compact, more leg than torso (not that it matters at his height). When filled out properly he's got a popping ass and thicker thighs but, yeah. Right now? Pretty lean. Now and then there'll be a flicker of green in the back of his good eye- that's Delta checking in on what's going on.
⊚ BODY HAIR: Sparse ish? A thin happy trail from a few inches above his navel to the goods, pit hair, light on the arms and legs. Currently rocking the sad hobo stubble.
⊚ SCARS: Oh boy howdy. Most prominent are the scars on his face, his scarred eye, and the electrical burn surrounding the neural port. Playing with electricity is not smart when you've got wires in your brain.
⊚ TATTOOS: None.
⊚ PIERCINGS: None.
⊚ FASHION: In his armor at first, then it's all worn denim, gold/yellow/tan shirts, henleys, leather jackets for the weight and sense of security they offer, and sunglasses to hide the eye. He's. Still pretty self conscious about it. Later he'll branch out into reds and blues as he's more comfortable with getting noticed but jeans + shirt + jacket + glasses + combat boots is his new uniform, more or less.
⊚ DEMEANOR: Tense. He's come off a long stretch of hiding from- everyone more or less. Getting used to being around people will take time. He's skittish, keeping his back to a wall and his good eye on whoever's talking to him. A little paranoid, a lot of trying to come off as harmless and just another dude. Being forgettable is difficult with an eye and scars like his but damn if he won't try until he gets his swag back. He's cautiously friendly but still pretty amiable. Very much cut from military cloth. Tends to not make much noise when he walks, all that stealth training sticks with you. He can be playful, and easily fascinated by code or puzzles but it takes him getting comfortable for that to come out.
⊚ AURAL: York's got a nice middling tenor with a slight drawl to it, as seen here. He's got a fair grasp of Spanish, a loose grasp of Russian, and will wanna learn more when he's settled enough to dig into the puzzle that is language.
⊚ OLFACTORY: Soap, worn cotton, whatever aftershave he finds first or shampoo he bums from his friends. Coffee and cigarettes when he finds somewhere to get them. Whiskey when he's drinking.
⊚ STATUS: Single
⊚ FEELINGS ON STATUS: Doesn't mind it, he's safe and so's Delta so. That's good enough for him.
⊚ OCCUPATION: Infiltration Specialist.
⊚ HYGIENE: Meticulously clean especially around the neural port, shaving isn't terribly important but he showers daily. It's a luxury he hasn't had for a long time so he takes damn good care of himself now that he's able to.
⊚ DAILY HABITS: Confer with Delta, run through some logic puzzles. Jog around the perimeter of the ship. Try to find an observation deck to see the stars. Eat. Sleep. Repeat.
⊚ SLEEP HABITS: He sleeps like shit. Too long too wound up, worried about getting caught or taken in? Even with an actual bed and locked door between him and the rest of the station it's- an adjustment. Delta helps where he can but they're both still settling in. Light sleeper, twitchy in sleep, often exhausted.
⊚ MENTAL INFORMATION: No real psychic defenses to speak of, but he does have a live in ride along so any scans or pokes/prods will pick up both his thoughts and that of Delta (who due to being an AI thinks faster than a human so it might be jarring.)
⊚ MAGICAL INFORMATION: Nothing magical about him, but they might pick up on the fact that he's not alone in his head. Delta's a calm presence 90% of the time, a real chill digital dude.


♢ PLAYER INFORMATION

⊚ BACKTAGGING: A+ absolutely good with it. With my work schedule being a little weird I try to hit things back within 24 to 28 hours if I'm not able to boomerang. We've hit the slower season so unless things get crazy (and I'll give everyone a headsup if that's the case) I should be able to stick with this.
⊚ FOURTHWALLING: No thank you, please. York has enough reason to be wary of the reality of this place without his entire existence getting called into question, I'd rather avoid it if possible.
⊚ PHYSICAL AFFECTION: Touch and flirt away. He's a little skittish but leans more to flight than fight in his reflexes- but the more comfortable he is the more open to physical contact he becomes. York's been living in pretty extreme isolation to keep himself and Delta safe so he is pretty much touch starved and skin hungry. Touch his shoulders, pet his hair, crack terrible (or even smooth) lines at him and he'll roll right along with it. He responds well to friendly teasing and attention paid to his hands. Sudden movement on his blind side will have him flinching away, so it's best if he sees someone coming.
⊚ PHYSICAL VIOLENCE: As a trained space marine with access to a healing unit (in his armor, in his civvies he's just your average dude) and a workable understanding of treating his own basic injuries- he's good to fight. Normally he's more of a disarm, disable, and disappear kind of fighter than a stand his ground and beat a body down. He's more agile than he is a powerhouse, relying on speed, momentum, and the absolute bullshit that is his eclectic version of CQC to get him through brawls. But mostly he distracts and bails when faced with a fight unless backed to a wall. He generally prefers to deescalate if at all possible. Delta gives him an edge in combat with faster than human thought analysis for how to get into or out of a scrap; but again. They'd rather not fight in the first place.
⊚ RELATIONSHIPS: He is a hot mess of emotions and poor life choices; if you really wanna hitch on this ride good luck. Casual flings and flirtations are all A+ Good Fun and things he's good for. Bringing emotions into things will be difficult because he is, again, a ball of messy emotions and poor life choices. Trying to do relationship oriented things isn't a high priority for him and won't be for awhile. Friends with Benefits? Fuck yeah. Anything more has him skittish.
⊚ HEADCANON: Castmates can ping me RE specific headcanons about York and Delta and I am working on a headcanon post for them. Generally I try to keep shit vague as to accommodate HC as best I can so hit me up, I'm flexible!


♤ PERMISSIONS

⊚ THREAT ASSESSMENT: Combat Threat Analysis. Delta's number one job is to scan for potential threats and keep York updated as to how likely shit is to go down and their chances of survival. It's a quick visual assessment that takes in demeanor, size, and any record or activity they've seen together of a character's combat prowess. It's very cursory and without sufficient data the answer comes up as 'Unknown'.

If you'd like your character to be included in Delta's threat assessment please fill the form below and reply under the 'Delta's Threat Assessment' Comment! All comments will be screened.



◉ LAGUNBIRU

⊚ GAME: [community profile] lagunbiru
⊚ ACTIVITY: Here
⊚ COMMS DEVICE: A simple wrist cuff with a spinning middle channel like a worry ring, he fidgets with it often. Used to take calls and house his bingo card.
⊚ HOUSING: Got the bare bones basic set up, no decor, nothing extra except the makeshift armor stand he has set up to hold his mjolnir armor.
⊚ INVENTORY: Delta (implanted into his brain), a healing module (affixed to his armor), Mjolnir armor (too power intensive to use all the time), a simple pistol sidearm (often kept in a shoulder holster just in case), MREs (stowed in his cabin), lockpicks (always on his person).

⊚ SEXUALITY: Bi, very Bi, attracted to men and women alike provided they are capable at whatever it is they do, bonus points if they can probably kill him. Boy has a serious case of the dangerwank. He likes his women tall and able to break him, his men big and able to wreck him. Green eyes are a plus but not required.
⊚ PENIS SIZE & GROOMING: He's of average length and girth for a dude his build. He hasn't had reason to tidy up down there until he landed on the station and now he tries to keep things trim and clean. It's only considerate for his partners.
⊚ PREFERRED SIZE & METHODS/POSITIONS: Yes. There's no one size he likes over the other, big, small, dainty, solid, whichever- he's got zero preference. Same goes for positions- it is all very much good to him and as long as both parties are having a good time? He is down for it.
⊚ SENSITIVE AREAS: what really makes their toes curl?

⊚ UNDERGARMENTS & SLEEPWEAR: lingerie and jammies alike!
⊚ DOMINANT OR SUBMISSIVE: what it says on the tin.
⊚ FIRST, BEST, AND WORST SEXUAL EXPERIENCES:
⊚ NO-NO PLACES & TRIGGERS: anything that will immediately put them out of the mood or they massively do not like. mentally or physically.
⊚ PARTNER(S):

⊚ FREQUENCY & MASTURBATION:
⊚ FAVORITE TOYS:
⊚ FAVORITE KINKS:
⊚ KINKS THEY'VE TRIED AND HATED:
⊚ SOMETHING THEY WANT TO TRY BUT HAVEN'T YET:

⊚ TURN-ONS:
⊚ TURN-OFFS:
⊚ NUMBER ONE FANTASY:
⊚ AFTER-SEX HABITS: